Just got set up with a new work station at my job this week and the only software installed so far is ZBrush. I hadn't touched ZBrush since 2007, and I had only done the most basic of tasks even back then. One of my co-workers suggested while I'm waiting for Maya and Photoshop to get put on my new PC I might start learning ZBrush as we'll be using it more and more here at work. He also suggested I try out something new to ZBrush called DynaMesh. So Mr. Skullhead here is the result of me pushing and pulling some shape from a DynaMesh sphere. Still a WIP, just something simple to get my feet wet in the big world of sculpting.
Showing posts with label digital sculpting. Show all posts
Showing posts with label digital sculpting. Show all posts
Thursday, May 16, 2013
Mr. Skullhead: First ZBrush sculpt
Just got set up with a new work station at my job this week and the only software installed so far is ZBrush. I hadn't touched ZBrush since 2007, and I had only done the most basic of tasks even back then. One of my co-workers suggested while I'm waiting for Maya and Photoshop to get put on my new PC I might start learning ZBrush as we'll be using it more and more here at work. He also suggested I try out something new to ZBrush called DynaMesh. So Mr. Skullhead here is the result of me pushing and pulling some shape from a DynaMesh sphere. Still a WIP, just something simple to get my feet wet in the big world of sculpting.
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