![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggJwknezUUajZMrn3PWJzyvf_ocGnqar8Uxnp0i3yEP1YrUP9ZbAnAkKdZPHAkvL0TkQUi2_113g9MtCY9c2jV53P_az5SC4EslhfWKa2M0p9zwI5FaBYsw4MKi4RRUcdNm3xgwpFPxSXJ/s320/daniel-greenfield-m24-grenade.jpg)
The lesson was on creating normal maps starting with a high poly to low poly bake using a standard 3D package. Part 2 of the assignment is to go in and add the finer details using the xNormal Photoshop Filter and then overly the two normal maps together to create a single map with all the detail of both types of normal map creation.
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